The rise and fall of Shack, and how to fix it

Wired has a nostalgic piece on the not-quite-late, not-quite-great Radio Shack. I think it’s a good article, but it glosses over part of the reason for the store’s decline.

It blames computers.But blaming computers ignores Tandy’s long and successful run in that industry. Most Apple fanatics and other revisionist historians conveniently overlook this, but when Apple launched the Apple II in 1977, Tandy and Commodore were right there with competing offerings. I don’t know about Apple, but Tandy and Commodore were selling their machines faster than they could make them.

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Why piracy matters

Rob O’Hara offers an interesting perspective on piracy.

I agree with him. 20 years ago, copyrighted material offered presence. It was something special.

Computer software was mostly sold in specialty stores. And if you wanted something, the store might or might not have it. There was a bit of a hunt involved. I still have fond memories of going to Dolgin’s, Babbage’s, and other long-gone stores to buy Commodore software. Sure, I pirated some stuff (who didn’t?) but mostly confined myself to pirating out-of-print stuff that you couldn’t otherwise get.

Believe it or not, I took pride in having a shelf of paid-for software.

Music was the same way. Back then, the average record store had a comparable selection to your local Target. If you decided you liked Joy Division or Sisters of Mercy, you had a long road ahead of you to collect all their stuff. Acquiring material that was far off the Top 40 path took time and effort, not just money.

Today it doesn’t matter what you want, you can probably find it in 30 minutes online. Legally, or, in most cases, illegally. Like a friend asked me about 10 years ago when broadband connections became attainable and this stuff started to change, “How can data be rare?”

The solution some people give is touring. That works for musicians, but not so well for everyone else. Book signings aren’t very profitable for most authors. There’s no close equivalent at all for software. Charging for service works for application software, but not at all for games.

The solution is to find other ways to make a living.

The loss? Culture, frankly. Music gets reduced to the lowest common denominator. Record labels can’t (or won’t) take a chance on promising young bands whose first few records don’t sell. Had U2 come on the scene in 1999 instead of 1979, it never would have made it. The Joshua Tree was a huge seller, but who’s ever heard of Boy and October? By today’s standards for first and second albums, they were flops.

The result is we see a lot more acts like Justin Timberlake, who can make a lot of money fast. If they fade from view, it doesn’t matter, because the record companies can always manufacture a replacement. Which leaves little reason to take a chance on someone who does things differently and takes a few years to really burst onto the scene. The environment doesn’t really favor the development of someone like Talking Heads, the Moody Blues, or much of anything else that deviates from the norm today. Or U2, for that matter, who may sound mainstream today, but they sure didn’t in 1980.

I see other arenas suffering too. Name me an innovative video game. There’s been very little innovation since Wolfenstein 3D came into being in 1992. Virtually everything since is just a variation on that same theme: Shoot everything that moves in a 3D environment. Yawn. That wasn’t even very innovative–it’s just that it happened in 3D. There were plenty of shoot-everything-that-moves games out there in the mid/late 1980s for the Nintendo NES. Wolfenstein itself was a remake of a 2D shooter from the early 80s for 8-bit computers called Castle Wolfenstein.

Creative people who want to have a house and a car and a few things to put in it find other ways to make a living. Like writing or doing graphic design for Pizza Today or another trade magazine. It’s steady work. It’s not glamorous and won’t make you famous, but it pays the bills. And it’s niche enough that it’s unlikely to be pirated.

Someone may find a way to make things work in this new reality. Odds are it won’t be someone in Washington. And it probably won’t happen tomorrow. Which is a shame.

DOS nostalgia?

I’ve been getting nostalgic for DOS lately. Well, certain DOS games *cough* Railroad Tycoon *cough*.

One of my coworkers’ wives is nostalgic for ’80s boy bands whose name I refuse to mention, so there certainly are worse things for me to be nostalgic about. Sure, DOS is terrible, but not that terrible.I’m using an old 128MB compact flash card in a cheap CF-IDE adapter. While 128 megs isn’t a lot, it’s adequate if you’re not going to have Windows and Windows apps loaded. After all, you can get all the DOS you’ll ever need for game playing in less than 1.5 megs. Even still, I’ll probably pick up a bigger card the next time I order stuff from Newegg. A 4 gig card is cheap, and to DOS, 4 gigs is huge.

DOS boots to a C prompt in about five seconds off the CF card, and a good chunk of that is the CD-ROM driver scanning the IDE channels for drives. The system takes a lot longer to POST than it does to boot.

The system itself is an old Micron Pentium II-266. Severe overkill, but I hear Railroad Tycoon Deluxe really wants a fast CPU. Plus, my 486 is missing in action right now anyway.

Now that I have the system running, I need to hunt down drivers for the system’s Sound Blaster card. Then I’ll get Railroad Tycoon Deluxe loaded, and then all I’ll have to do is find a little time to play it. That last step will probably be the hardest part.

If the games I want to play don’t like the P2 (unlikely but possible), I’ll just dig out a Pentium 75 or a 486 from somewhere. That won’t be a huge setback, since I’ll have everything I need gathered up to build the system at that point.

Secret Service BBS raids from the other perspective

I’ve written in the past about the Feds busting people using BBSs for nefarious purposes in the early 1990s. But the only stories I’ve ever heard were from the perspective of the people who got busted, often second or third hand.

Here’s a story from the side of someone who helped the Secret Service for three days in the 1980s.

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Was California Republican Tony Krvaric Strider of Fairlight?

A story today about the possibility that a prominent California Republican, Tony Krvaric, was once a co-founder of the Commodore 64 warez group Fairlight caused an uproar on Slashdot today. The claim said Krvaric went by the handle of Strider.

Reading it brought back some memories.

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An insider’s view of the Atari ST

I’m sure pretty much everyone who cares has already seen this on Slashdot or wherever, but I found this blog entry from Landon Dyer, one of the designers of the Atari ST, fascinating.

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Commodore’s founder comes out of hiding

Commodore’s founder comes out of hiding

It’s been said that Ed Roberts of Altair fame was the last person to get the better of Bill Gates in a business deal.

But I’ll say it was Jack Tramiel.

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What to do when an Xbox DVD drive sticks

So I got this Xbox really cheap. When I got it home, I found out why–the DVD drive wouldn’t open. Here’s what to do when an Xbox DVD drive sticks.

It’s a good thing I didn’t pay much for it.As it turns out, there’s an emergency eject hole below the drive, about an inch and a half to the left of the console’s eject button. Turn the power off (this is important) and then straighten a paper clip and poke that into the hole to release the tray. Provided there isn’t anything obstructing the tray, it will come out.

Hopefully it’s a temporary problem, but as a drive ages, apparently the teeth on the tray or the gears that mesh with them can wear down, making it hard for the drive to eject its tray. Supposedly you can also cause this problem by leaving discs in the system while it’s powered off.

Whatever the cause, the problem with my Xbox seems to be permanent. After I manually eject it, it will usually work a couple of times after that, then it starts sticking again. I can live with it, since I bought it mostly to experiment with. I probably won’t play Xbox games with it very often.

If you dropped your Xbox and now it won’t open, there’s a good chance something broke off and is obstructing the tray. In that case your best bet is to replace the drive. The best source for replacement drives anymore is eBay, at a cost of $35 and up depending on the vintage. Thomson drives tend to be the cheapest. Samsung drives, which are the most desirable, cost more. If you’re adventurous, read this Xbox repair page, but be careful. Once you open an Xbox, there is an exposed power supply inside, and if you touch the wrong thing, it will ruin your day at the very least. At worst, it really can kill you. I don’t think that page stresses that enough. The power supply sits under the hard drive. Don’t touch anything over there.

If any of this makes you nervous, you’re probably better off calling around and seeing if you can trade in a broken Xbox for one that works. Call your local game shops, or look on your local Craigslist for someone advertising Xbox repair or modifications.

As far as Xbox reliability goes, I don’t have any solid statistics. Whether the Xbox or the PS2 is more reliable depends on who you ask, but I see (and hear about) more broken Xboxes than PS2s. If you buy a used first-generation Xbox, make sure you buy it somewhere that gives you some kind of a guarantee.

Usually the manufacturer sells its consoles at a loss, hoping to make up for it by selling games, which are extremely profitable. Microsoft seems to cut more corners on its consoles than Sony or Nintendo, and the result is that the Xbox and Xbox 360 aren’t as reliable as they could be. I don’t usually recommend extended warranties, but if I were buying an Xbox 360, I would get one. (The original Xbox is discontinued now, so buying a new one of those isn’t an option, unfortunately.)

Why your old computer or game system turned yellow

I found an article today telling why plastic cases discolor with age. It explains why your old computer or game system turned yellow.

Executive summary: It’s the nature of the material it’s made of.

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The little-known story of Commodore

So I’m reading On The Edge, a longish book that tries to tell the story of Commodore properly, including the people who made it happen, and the companies it bought along the way.

I’m glad the story got told.

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