The Commodore 64 is by far the most famous and successful computer Commodore ever made. But there were numerous Commodore computer models over the years. Some were also successful. Some were complete flops. Overall Commodore had a good 18-year run, but it could have been so much longer and better.
Let’s take a walk through the Commodore computer models from the beginning in 1976 to the bitter end in 1994.
In some ways, 1985 was a really pivotal year for computing. The industry was changing fast, but in 1985, many relics from the past were still present even as we had an eye for the future. Here’s a look back at computers in 1985 and what made that year so interesting.
I think 1985 was interesting in and of itself, but it also made the succeeding years a lot more interesting. A surprising amount of the technology that first appeared in 1985 still has an impact today.
I hear a lot of questions about the Commodore 64 over and over again. Many of them don’t warrant a single blog post. So here’s a list of Commodore 64 common questions and their answers.
If you want to know when the Commodore 64 came out, how many Commodore 64s sold, who made the Commodore 64, where the Commodore 64 was made, is the Commodore 64 worth anything, are Commodore 64 games worth anything, or if you can still buy a Commodore 64, read on.
CP/M was, as you probably know, the first popular microcomputer operating system. It was good but imperfect, and its cryptic command for copying files, PIP, is often cited as an example. Copy makes sense. Even the Unix equivalent, cp, makes sense–it’s copy without the vowels. But what does PIP mean? What’s the origin of CP/M’s PIP command?
Commodore introduced the Commodore 128 in 1985 as an upgrade path from the Commodore 64, the most popular model of computer of all time. The 128 addressed the 64’s biggest shortcomings while remaining mostly compatible with its hardware and software. That makes the Commodore 64 vs 128 a natural comparison, even more natural than comparing the 64 with the VIC-20.
The C64 vs. Apple II was perhaps the most epic battle of the 8-bit era. Both companies sold millions of machines, yet both nearly went out of business in the process.
Comparing the two machines with the largest software libraries of the 8-bit era is a bit difficult, but that’s what makes it fun. The two machines are similar enough that some people ask if the Commodore 64 was an Apple product. The answer is no.
As a weird aside, it was possible, with a Mimic Systems Spartan, to turn a C-64 into an Apple II. Not many did, but the reason why is another story.
It was 30 years ago this week that Commodore released its landmark, long-time-coming Amiga 1000 computer–the first 1990s computer in a field full of 1970s retreads.
Yes, it was a 1990s computer in 1985. It had color and sound built in, not as expensive, clunky, hard-to-configure add-ons. It could address up to 8 megabytes of memory, though it ran admirably on a mere 512 kilobytes. Most importantly, it had fully pre-emptive multitasking, something that previously only existed in commercial workstations that cost five figures.
It was so revolutionary that even NBC is acknowledging the anniversary.
Being a decade or so ahead of its time was only the beginning of its problems, unfortunately.
Dan Bowman kindly pointed out to me that former Commodore engineer Bil Herd wrapped up his discussion of the ill-fated Commodore TED machines on Hackaday this week. Here in the States, few remember the TED specifically, but some people may remember that oddball Commodore Plus/4 that closeout companies sold for $79 in 1985 and 1986. The Plus/4 was one of those TED machines. So was the Commodore 16.
What went wrong with those machines? Commodore miscalculated what the market was doing. The TED was a solution to too many problems, and ended up not solving any of them all that well. Read more