Dan Bowman kindly pointed me to former Commodore engineer Bil Herd’s discussion of the ill-fated Commodore TED machines on Hackaday. Here in the States, few remember the TED specifically, but some people may remember that oddball Commodore Plus 4 that closeout companies sold for $79 in 1985 and 1986. The Commodore Plus 4 was one of those TED machines. So was the Commodore 16.
What went wrong with those machines? Commodore miscalculated what the market was doing. The TED was a solution to too many problems, and ended up not solving any of them all that well. Read more
Anyone old enough to have played with an original Nintendo NES knows the problem: You plug in the cartridge, turn on the system, and get a blank screen and the power light blinks at you. The schoolyard fix is to take out the cartridge, blow into it, then put it back into the system. Then, with a little luck, you can play your game. The trouble is, that’s just a short-term fix. In the long run, it makes the problem worse and eventually the system can’t play games at all. The solution is to clean them. Here’s a process for cleaning NES games.
I’ve been building PCs for more than 20 years and I tend to keep them a very long time, so it occurred to me that someone might be interested in what I look for in a motherboard to ensure both a long, reliable life and a long useful life.
Technology has changed a lot but what I look for has remained surprisingly consistent over the years.
The Commodore 64 is rather unlike modern computers. It has a CPU and memory like a modern computer does, but the operating system and overall user experience is alien to someone used to computers that run Windows or Mac OS. So to modern eyes, it’s not completely obvious how to use a Commodore 64.
Commodore had a dominance of the market in the 1980s that would have made Apple jealous at any point in its history, but ultimately Commodore lost, so the Commodore 64’s bloodline is extinct.
“Why have Marx toys dropped in value?” you ask? Blame Millennials. Well, actually, my generation bears more of the blame for this one. Blame Gen X. The value of vintage toys tends to follow trends, and those trends don’t necessarily pass from generation to generation.
The Commodore 64 is by far the most famous and successful computer Commodore ever made. But there were numerous Commodore computer models over the years. Some were also successful. Some were complete flops. Overall Commodore had a good 18-year run, but it could have been so much longer and better.
Let’s take a walk through the Commodore computer models from the beginning in 1976 to the bitter end in 1994.
One of the most popular add-ons for an Apple II added CP/M compatibility. So I guess it should be no surprise that Commodore tried the same thing. But the Commodore 64 CP/M operating system was a flop. Why?
If you’ve built a few PCs, or repaired a few PCs, you have some idea how important the power supply is. If you buy any old tin box that fits, you can probably expect to run into some problems. Here’s some advice on buying power supplies, including reliable power supply brands.
I spotted it on page 597 of the 1983 Sears catalog. “Two big names play the same games,” the headline boasted. Next to the venerable Atari 2600, Sears presented the Coleco Gemini, an Atari 2600 clone.
In 1982, Coleco built an add-on to make its Coleco Vision game system Atari 2600-compatible. Atari sued. And then Coleco poked the bear by making an outright clone. Sears had sold Atari 2600 clones before, but they were actually a private-label version of the real Atari 2600. The Gemini was more of a true Atari 2600 clone.
In 1985, Commodore followed up on its best selling Commodore 64 with a model with twice as much memory. The design of the 128 offered the possibility of following up with a Commodore 256. It never happened. Instead, Commodore moved on from 8-bit machines after the 128. Here’s why.