The Commodore 64 is rather unlike modern computers. It has a CPU and memory like a modern computer does, but the operating system and overall user experience is alien to someone used to computers that run Windows or Mac OS. So to modern eyes, it’s not completely obvious how to use a Commodore 64.
Commodore had a dominance of the market in the 1980s that would have made Apple jealous at any point in its history, but ultimately Commodore lost, so the Commodore 64’s bloodline is extinct.
“Why have Marx toys dropped in value?” you ask? Blame Millennials. Well, actually, my generation bears more of the blame for this one. Blame Gen X. The value of vintage toys tends to follow trends, and those trends don’t necessarily pass from generation to generation.
The Commodore 64 is by far the most famous and successful computer Commodore ever made. But there were numerous Commodore computer models over the years. Some were also successful. Some were complete flops. Overall Commodore had a good 18-year run, but it could have been so much longer and better.
Let’s take a walk through the Commodore computer models from the beginning in 1976 to the bitter end in 1994.
One of the most popular add-ons for an Apple II added CP/M compatibility. So I guess it should be no surprise that Commodore tried the same thing. But the Commodore 64 CP/M operating system was a flop. Why?
If you’ve built a few PCs, or repaired a few PCs, you have some idea how important the power supply is. If you buy any old tin box that fits, you can probably expect to run into some problems. Here’s some advice on buying power supplies, including reliable power supply brands.
I spotted it on page 597 of the 1983 Sears catalog. “Two big names play the same games,” the headline boasted. Next to the venerable Atari 2600, Sears presented the Coleco Gemini, an Atari 2600 clone.
In 1982, Coleco built an add-on to make its Coleco Vision game system Atari 2600-compatible. Atari sued. And then Coleco poked the bear by making an outright clone. Sears had sold Atari 2600 clones before, but they were actually a private-label version of the real Atari 2600. The Gemini was more of a true Atari 2600 clone.
In 1985, Commodore followed up on its best selling Commodore 64 with a model with twice as much memory. The design of the 128 offered the possibility of following up with a Commodore 256. It never happened. Instead, Commodore moved on from 8-bit machines after the 128. Here’s why.
In the 1980s, almost everyone I knew collected baseball cards, at least briefly. When we think of the 1980s today, baseball cards aren’t what comes to mind but they probably deserve to be up there with video games, Rubik’s cubes, G.I. Joe, and Star Wars. With so many of us buying and preserving cards during that decade’s baseball card bubble, there aren’t a lot of super-valuable cards from the 1980s. But that doesn’t mean all 1980s baseball cards are worthless. So let’s take a look at the most valuable baseball cards of the 1980s.
If you’re like me and thought you’d fund your retirement with baseball cards someday, this could be depressing. More depressing than 1970s baseball card values. Possibly more depressing than 1990s baseball card values, even. But there’s a flip side too. If you didn’t have all of these cards back then, you probably can afford all of them now. None of the most valuable baseball cards of the 1980s are worth what we thought they’d someday be worth.
The IBM PS/1, sometimes called the IBM PS1, was a line of 1990s personal computer systems, not to be confused with the Sony Playstation video game console that’s also often called the PS1. The PS/1 was IBM’s second attempt at a mass market consumer PC.
You can neatly divide the PS/1 into two generations. While they ran the same software, they had major philosophical differences. Perhaps more than any other computer line, they represent IBM’s change of heart in the early 1990s as it tried to survive in an extremely competitive and crowded market.