Blu Studio One review

I needed a phone in a hurry the other day when my wife’s Moto E started acting up. We turned to the Blu Studio One, specifically model# S0110UU. This is my Blu Studio One review.

It’s an inexpensive midrange phone for people who want to bring their own to their carrier rather than (over)paying on a monthly installment plan. It works with GSM providers like T-Mobile and AT&T. It does not work with Sprint or Verizon, since they use the CDMA standard. Some of the smaller carriers also work with GSM. Buying a Blu phone isn’t a bad way to go when you’re looking to save on a cell phone.

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USB malware: What you need to know

Tomorrow morning on Fox 2: How this USB drive could be worse than the worst malware you’ve ever imagined!

Yes, when a security vulnerability hits TV news, it’s a big deal. It’s probably also sensationalized. And it’s not time to panic yet. Read more

Bad news about smartphones, but maybe not all bad

When you install Java on a Windows box, it brags that it runs on 3 billion devices. It’s not joking. A fair chunk of those 3 billion devices are the SIM cards that register your cell phone on its network. And those SIM cards frequently are woefully insecure. The mid-90s called, and they want their crypto back.

Via a text message you’ll never see, it’s possible to hack the 56-bit DES encryption used by many cards, or the triple-DES-in-name-only crypto used in others–repeating wimpy 56-bit crypto with the same key three times doesn’t make it any less wimpy–then send the cards a malicious Java applet, which busts out of the security on the ancient version of Java on your card, and ride this cascade of security flaws to do lots of nasty things like listen in on phone calls and intercept text messages.

Even if half of Americans don’t seem to mind the NSA listening to their phone calls, I’m pretty sure a majority of Americans don’t want the Russian Mafia listening to them. Read more

How I saved $380 on a cellphone plan

I read earlier this year how some families are spending more than $1,000 a month on cellular phone bills. To me, it’s absolutely ridiculous to pay more than some people pay for their mortgage for communication. When I was growing up, a second phone line ($25 or so per month) was a luxury most families didn’t indulge in.

To me, the cel is primarily for emergencies. I have a pretty liberal definition of emergency–if I’m on my way home from work and my wife wants me to stop at the grocery store to pick up a couple of things, I think that’s reasonable. What I don’t think is reasonable is the expectation that I’ll spend all the time I spend in my car yakking on the phone. If it’s going to take more than a couple of minutes, we’ll talk on my landline when I get home.

Here’s how to have a phone for emergencies for less than $9 per month.The first thing is to get your hands on a phone. You may very well be able to avoid buying one in the store or signing a contract you don’t want to sign in order to get a free one. My mother in law gave us her old phone after she upgraded to a newer, snazzier one. That saved us around $20.

Chances are you may have to buy a prepaid phone outright. Some of them cost as little as $30, which isn’t bad, considering you could easily spend $30 trying to hunt down a new battery and charger for a used phone.

And I just let the cat out of the bag. The key is to buy a prepaid plan, rather than getting on the monthly contract treadmill.

If you buy a prepaid phone, all you have to do is activate it. If you get a secondhand phone, you need a new SIM card. In our case, they charged $10 for the new card. This is why I’m not too keen on spending money on a used phone because by the time you buy a SIM card, a new battery, and a charger you can easily spend more getting a used phone going than you’d spend on a new one. If you luck into a good, working phone for free like we did, great. If not, spend the 30 bucks.

The salesperson will undoubtedly try to upsell you to a monthly plan. In our case, she didn’t even try to upsell us to the cheapest monthly plan–she tried to sell us the $40/month plan, not the $30/month plan. Don’t let the salesperson get very far into the pitch. I told her we expected to use the phone once or twice a week and not for much more than 15 minutes a day.

It’s hard to upsell you to a 500-minute plan when you say something like that.

And this is the key to saving money on all purchases. Do your homework, and go in knowing what it is you want from the start. The salesperson’s job is to get you to buy a phone that does more things than most people do with their computers. Since most of us carry a phone so we can either be reached in an emergency or reach someone else in an emergency, we don’t need a computer. Keep the goal in mind and refuse to pay extra for functionality you aren’t going to use.

After she swapped the card in the phone, we just had to buy minutes. We buy minutes in $25 increments, and we get 90 days to use them. In our case, it costs a dollar a day to use the phone (you’re only charged on the days you use it), and 10 cents per minute. The other plan charges a flat 25 cents a minute. Depending on how we end up using the phone, the 25-cent plan might be better. We’ll find out. The nice thing is that since we have no monthly contract, we can walk away just as soon as we’ve used up the minutes and switch to something else.

And after the first day of use, I can say it’s not bad. At the end of every call, I get a text message telling me how much is left on my balance. That makes budgeting the minutes very easy. I’ve never seen a monthly plan do that.

I think we can get what we need with the prepaid plan. We have a land line, which we use for normal, everyday calls. That costs $24 a month if you eliminate all of the extras. You don’t need call waiting if you have a cellular phone–people can call you on that and leave a message if your line is busy. You don’t need call notes if you have an answering machine. Those cost $10 and you only have to pay for them once. Call forwarding is useless. Caller ID is useful for screening your calls, but you can screen your calls with your answering machine too, and that doesn’t cost anything.

If you’re subscribing to those things on your land line, I suggest you take a long, hard look at those features and see if you’re getting any real benefit from them.

Some people suggest getting rid of the landline altogether, but I’m not so keen on that. For $24 a month, I can make all the local calls I want for free, with no restrictions on use. And people can call me all they want for free. Plus, having the phone line lets me get DSL for $20 a month. The long distance stinks, but we don’t make a lot of long-distance calls.

I’m almost certain I would quickly end up spending more than $24 per month to make up for not having the landline.

I’ll have a better idea in 90 days if this is going to work, but for now it looks like I’ll be able to meet my cellular needs for a Scrooge-like $8.34 a month.

Baseball season is here, and so’s Baseball Mogul 2003

The Kansas City Royals wised up on Friday and gave Mike Sweeney what he wanted. Well, at least enough of what he wanted that he signed. So Mike Sweeney is now $55 million richer, and the Royals have him locked in for five years, as long as they manage to reach .500 in either 2003 or 2004.
Personally, I wish they’d signed him to a longer deal, but it could be that the second-greatest Kansas City Royal of all time didn’t want more than five years.

To celebrate, I headed over to Sports Mogul to see if there was a new patch to fix some bugs in Baseball Mogul 2002. And I found that Baseball Mogul 2003 is out. I downloaded the demo and played around with it. The free-agency model seems to be more realistic now, and the players aren’t as rigid in their contract negotiations, which may or may not be realistic. The computer GMs offered trades, some stupid, others inspired.

The game crashed as the July 31 trading deadline approached. My Royals were in second place, thanks to a couple of shrewd acquisitions. Predictably, with one more really big stick in the lineup, Mike Sweeney and Mark Quinn hit a whole lot better. It crashed as I was wheeling and dealing, looking for a catcher with a little bit of pop in his bat and maybe a veteran starting pitcher. I’d signed Bret Saberhagen and David Cone as free agents for old times’ sake, but they had nothing left.

At any rate, for 20 bucks, why not get the full version, I figued, especially since I could plunk down the credit card, they’d ship me the retail box in mid-April, and in the meantime I could download and install a 75-meg package?

I like the new version better than the old one. And of course the old one was good enough that I once deemed it a necessity of life. The new one adds a few features, like letting you set prices for concessions (so I guess I can do a 10-cent beer night like Bill Veeck did one year in Chicago), and it adds play-by-play, which is tedious during the regular season, but great for watching games like the All-Star Game and the World Series.

What can I say? For a baseball strategy nut like me, Baseball Mogul is really hard to beat. It would be nice if it would do some more statistics, so you could do lefty/righty platoons. These days, there are managers who decide who’s playing based on whether there’s a right- or left-handed pitcher on the mound, whether it’s a day or night game, home or road game, and whether the game’s being played on turf or grass. You think I’m kidding.

The other feature I wish it had was hirable managers. The only game I’ve ever seen that had that feature was Earl Weaver Baseball, which was popular more than 10 years ago.

But even with those shortcomings, it’s still an incredibly addictive game. I haven’t found a better baseball sim yet. And despite its bad first impression, it’s less buggy than its predecessor.

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